DayZ 1.27
DayZ Explorer by KGB
 
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◆ ~PlayerContainer()

void PlayerContainer::~PlayerContainer ( )
inlineprotected

См. определение в файле PlayerContainer.c строка 113

114 {
115 if( m_Player )
116 {
117 m_Player.GetOnItemAttached().Remove(ItemAttached);
118 m_Player.GetOnItemDetached().Remove(ItemDetached);
119 m_Player.GetOnAttachmentSetLock().Remove(OnAttachmentReservationSet);
120 m_Player.GetOnAttachmentReleaseLock().Remove(OnAttachmentReservationRelease);
121 }
122 }
void OnAttachmentReservationRelease(EntityAI item, int slot_id)
Определения PlayerContainer.c:224
void ItemAttached(EntityAI item, string slot_name)
Определения PlayerContainer.c:124
void OnAttachmentReservationSet(EntityAI item, int slot_id)
Определения PlayerContainer.c:214
PlayerBase m_Player
Определения PlayerContainer.c:7
void ItemDetached(EntityAI item, string slot_name)
Определения PlayerContainer.c:189

Перекрестные ссылки ItemAttached(), ItemDetached(), m_Player, OnAttachmentReservationRelease() и OnAttachmentReservationSet().