DayZ 1.29
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Contact.c
См. документацию.
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proto native float GetRelativeVelocityBefore(vector vel)
float PenetrationDepth
Penetration depth on Object1.
Определения Contact.c:31
int ShapeIndex1
Index of collider on Object1.
Определения Contact.c:23
vector VelocityAfter1
Velocity of Object1 after collision (world space)
Определения Contact.c:43
proto native float GetRelativeVelocityAfter(vector vel)
float Impulse
Impulse applied to resolve the collision.
Определения Contact.c:21
void Contact()
Определения Contact.c:11
vector RelativeVelocityBefore
Определения Contact.c:35
vector VelocityAfter2
Velocity of Object2 after collision (world space)
Определения Contact.c:45
vector VelocityBefore2
Velocity of Object2 before collision (world space)
Определения Contact.c:41
vector Position
Position of the contact point (world space)
Определения Contact.c:29
void ~Contact()
Определения Contact.c:12
float RelativeNormalVelocityBefore
Определения Contact.c:33
vector Normal
Collision axis at the contact point.
Определения Contact.c:27
float RelativeNormalVelocityAfter
Определения Contact.c:34
SurfaceProperties Material1
Surface properties of Object1.
Определения Contact.c:17
int ShapeIndex2
Index of collider on Object2.
Определения Contact.c:25
proto native vector GetNormalImpulse()
Physics Physics2
Определения Contact.c:15
SurfaceProperties Material2
Surface properties of Object2.
Определения Contact.c:19
Physics Physics1
Определения Contact.c:14
vector RelativeVelocityAfter
Определения Contact.c:36
vector VelocityBefore1
Velocity of Object1 before collision (world space)
Определения Contact.c:39
Определения Physics.c:17
Определения EnConvert.c:119