Переменные | |
| const float | GameConstants::DAMAGE_PRISTINE_VALUE = 1.0 | 
| const float | GameConstants::DAMAGE_WORN_VALUE = 0.7 | 
| const float | GameConstants::DAMAGE_DAMAGED_VALUE = 0.5 | 
| const float | GameConstants::DAMAGE_BADLY_DAMAGED_VALUE = 0.3 | 
| const float | GameConstants::DAMAGE_RUINED_VALUE = 0.0 | 
\desc Constants for relative Item Health handling