Переменные | |
const float | GameConstants::DAMAGE_PRISTINE_VALUE = 1.0 |
const float | GameConstants::DAMAGE_WORN_VALUE = 0.7 |
const float | GameConstants::DAMAGE_DAMAGED_VALUE = 0.5 |
const float | GameConstants::DAMAGE_BADLY_DAMAGED_VALUE = 0.3 |
const float | GameConstants::DAMAGE_RUINED_VALUE = 0.0 |
\desc Constants for relative Item Health handling