34 float one_percent = diff / 100;
37 float step = (percents/100);
111 float scroller_height;
131 Scroller.SetSize(width, scroller_height);
164 protected void UpdateScroll(
int mouse_x,
int mouse_y,
bool is_dragging)
override DragQueue GetDragQueue()
proto native CGame GetGame()
proto void GetMousePos(out int x, out int y)