DayZ 1.30
DayZ Explorer by KGB
 
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◆ Destroy()

void EntityLightSource::Destroy ( )
inlineprivate

Switches off the light and deletes it from memory.

См. определение в файле ScriptedLightBase.c строка 326

327 {
328 ClearEventMask(EntityEvent.FRAME);
329 SetEnabled(false);
330 if (m_Parent)
332 else
334 }
void SetEnabled()
prevents insider adding in the wrong position, HOTFIX
Определения TrapTrigger.c:119
void DeleteLightWithDelay()
Correct way of deleting light from memory. It is necesarry to have this delay due to hierarchy.
Определения ScriptedLightBase.c:106
Object m_Parent
Определения ScriptedLightBase.c:36
void DeleteLightNow()
Определения ScriptedLightBase.c:121
EntityEvent
Entity events for event-mask, or throwing event from code.
Определения EnEntity.c:45

Перекрестные ссылки DeleteLightNow(), DeleteLightWithDelay(), m_Parent и SetEnabled().