DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetHeadingAngle()

proto native float HumanInputController::GetHeadingAngle ( )
private

returns main heading angle (in radians) -PI .. PI (this is world Y angle player is actualy pointing the camera)

Используется в FloatingCrossHair(), GetHeadingAngle() и EntityPlacementCallback::OnSetup().