Only one calculation per unique WidgetSet.
471 {
473 {
474
475 return;
476 }
477
478 switch (type)
479 {
480 case EffectWidgetsTypes.MOTO_BREATH:
481 case EffectWidgetsTypes.HELMET_BREATH:
482 case EffectWidgetsTypes.MASK_BREATH:
483 {
485 }
486 break;
487
488 case EffectWidgetsTypes.MOTO_OCCLUDER:
489 case EffectWidgetsTypes.EYEPATCH_OCCLUDER:
490 case EffectWidgetsTypes.HELMET_OCCLUDER:
491 case EffectWidgetsTypes.HELMET2_OCCLUDER:
492 case EffectWidgetsTypes.MASK_OCCLUDER:
493 {
495 }
496 break;
497
498 case EffectWidgetsTypes.COVER_FLASHBANG:
499 {
501 }
502 break;
503
504 default:
505 return;
506 break;
507 }
508
510 }