Only one calculation per unique WidgetSet.
477 {
479 {
480
481 return;
482 }
483
484 switch (type)
485 {
486 case EffectWidgetsTypes.MOTO_BREATH:
487 case EffectWidgetsTypes.HELMET_BREATH:
488 case EffectWidgetsTypes.MASK_BREATH:
489 {
491 }
492 break;
493
494 case EffectWidgetsTypes.MOTO_OCCLUDER:
495 case EffectWidgetsTypes.EYEPATCH_OCCLUDER:
496 case EffectWidgetsTypes.HELMET_OCCLUDER:
497 case EffectWidgetsTypes.HELMET2_OCCLUDER:
498 case EffectWidgetsTypes.MASK_OCCLUDER:
499 {
501 }
502 break;
503
504 case EffectWidgetsTypes.COVER_FLASHBANG:
505 {
507 }
508 break;
509
510 default:
511 return;
512 break;
513 }
514
516 }