returns all vanilla effects, nested in a vanilla layout. If using different layouts for custom effects, please register and link separately
196 {
197 array<int> ret = new array<int>;
198 ret.Insert(EffectWidgetsTypes.MASK_OCCLUDER);
199 ret.Insert(EffectWidgetsTypes.MASK_BREATH);
200 ret.Insert(EffectWidgetsTypes.HELMET_OCCLUDER);
201 ret.Insert(EffectWidgetsTypes.HELMET_BREATH);
202 ret.Insert(EffectWidgetsTypes.MOTO_OCCLUDER);
203 ret.Insert(EffectWidgetsTypes.MOTO_BREATH);
204 ret.Insert(EffectWidgetsTypes.COVER_FLASHBANG);
205 ret.Insert(EffectWidgetsTypes.NVG_OCCLUDER);
206 ret.Insert(EffectWidgetsTypes.PUMPKIN_OCCLUDER);
207 ret.Insert(EffectWidgetsTypes.EYEPATCH_OCCLUDER);
208 ret.Insert(EffectWidgetsTypes.HELMET2_OCCLUDER);
209
210 return ret;
211 }