DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnEndServer()

override void ActionCollectSampleSelf::OnEndServer ( ActionData action_data)
inlineprivate

См. определение в файле ActionCollectSampleSelf.c строка 32

33 {
34 super.OnEndServer(action_data);
35
36 Param1<float> nacdata;
37 Class.CastTo(nacdata, action_data.m_ActionComponent.GetACData() );
38 float delta = 0;
39 if(nacdata)
40 delta = (nacdata.param1 / UATimeSpent.COLLECT_SAMPLE);
41
42 if(delta > 0)
43 {
44 ActionCollectBloodTargetLambda lambda = new ActionCollectBloodTargetLambda(action_data.m_MainItem, "BloodSyringe", action_data.m_Player, m_SpecialtyWeight, action_data.m_Player, delta);
45 action_data.m_Player.ServerReplaceItemInHandsWithNew(lambda);
46 }
47 }
float m_SpecialtyWeight
Определения ActionBase.c:77

Перекрестные ссылки ActionData, Class::CastTo(), UATimeSpent::COLLECT_SAMPLE и ActionBase::m_SpecialtyWeight.