12 {
13
14 m_FSM =
new BotFSM(
this);
15
18
19
20 BotEventBase __EntAtt__ = new BotEventEntityAttached;
21 BotEventBase __EntDet__ = new BotEventEntityDetached;
22
23
26
28 }
FSMTransition< BotStateBase, BotEventBase, BotActionBase, BotGuardBase > BotTransition
ref BotTestAttachAndDropCycle_Attaching m_Attaching
ref BotTestAttachAndDropCycle_Detaching m_Detaching
ref BotFSM m_FSM
hierarchical parent state of this state (or null)
Bot m_Bot
man that this state belongs to