DayZ 1.28
DayZ Explorer by KGB
 
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◆ UpdateOverheatingParticles()

static void InventoryItem::UpdateOverheatingParticles ( ItemBase weapon,
string ammoType,
ItemBase muzzle_owner,
ItemBase suppressor,
string config_to_search )
inlinestaticprotected

См. определение в файле ItemBase.c строка 4259

4260 {
4261 int id = muzzle_owner.GetMuzzleID();
4262 array<ref WeaponParticlesOnOverheating> WPOOH_array = weapon.m_OnOverheatingEffect.Get(id);
4263
4264 if (WPOOH_array)
4265 {
4266 for (int i = 0; i < WPOOH_array.Count(); i++)
4267 {
4268 WeaponParticlesOnOverheating WPOOH = WPOOH_array.Get(i);
4269
4270 if (WPOOH)
4271 {
4272 WPOOH.OnUpdate(weapon, ammoType, muzzle_owner, suppressor, config_to_search);
4273 }
4274 }
4275 }
4276 }

Перекрестные ссылки ItemBase().