Returns if point is inside rectangle.
| mi | vector Minimums of rectangle ([0] and [2] will be used, as a rectangle is 2D) |
| ma | vector Maximums of rectangle ([0] and [2] will be used, as a rectangle is 2D) |
| p | vector Point ([0] and [2] will be used, as a rectangle is 2D) |
bool - True when point is in rectangle Используется в PlayerInsideOfLocationFilter() и PlayerInsideOfLocationFilter().