| enum SimulationState |
| Элементы перечислений | |
|---|---|
| NONE | body is not in simulation, nor in collision world No automatic destroying. Flags to pass to ParticleSource.StopParticle. Plain Effect base. No flags |
| COLLISION | body is in collision world, but it's not simulated |
| SIMULATION | dynamic bodies are colliding and are simulated |
| NONE | body is not in simulation, nor in collision world No automatic destroying. Flags to pass to ParticleSource.StopParticle. Plain Effect base. No flags |
| COLLISION | body is in collision world, but it's not simulated |
| SIMULATION | dynamic bodies are colliding and are simulated |
См. определение в файле SimulationState.c строка 12