577 {
578 if (super.OnAction(action_id, player, ctx))
579 return true;
580
582 {
583 return false;
584 }
585
586 switch (action_id)
587 {
590 return true;
593 return true;
596 return true;
597
600 return true;
603 return true;
606 return true;
609 return true;
610
613 return true;
616 return true;
619 return true;
622 return true;
624 Delete();
625 return true;
626 }
627
628 return false;
629 }
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
void SetCarHornState(int pState)
proto native CGame GetGame()