DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnDeactivate()

override void IrritatedEyesMdfr::OnDeactivate ( PlayerBase player)
inlineprotected

См. определение в файле PlayerModifiers/Modifiers/diseases/IrritatedEyes.c строка 46

47 {
49 {
50 Param2<int, ref SymptomSyncData> params = new Param2<int, ref SymptomSyncData>(0, null);
51 SymptomSyncData irritatedEyesData = new SymptomSyncData();
52 params.param1 = SymptomIDs.SYMPTOM_IRRITATED_EYES;
53 irritatedEyesData.m_FloatArray.Insert(0.0);
54
55 params.param2 = irritatedEyesData;
56
57 m_IrritatedEyesSymptom.SetParam(params);
58 }
59
60 player.GetSymptomManager().RemoveSecondarySymptom(SymptomIDs.SYMPTOM_IRRITATED_EYES);
61 }
ref TFloatArray m_FloatArray
Определения StateManager.c:53

Перекрестные ссылки SymptomSyncData::m_FloatArray и m_IrritatedEyesSymptom.