DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnCommandVehicleFinish()

override void ManBase::OnCommandVehicleFinish ( )
inlineprotected

См. определение в файле PlayerBase.c строка 3944

3945 {
3946 if (GetInventory())
3947 GetInventory().UnlockInventory(LOCK_FROM_SCRIPT);
3948
3949 TryHideItemInHands(false, true);
3950
3951 GetGame().GetMission().RemoveActiveInputExcludes({"vehicledriving"});
3952 }
proto native Mission GetMission()
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9055
void RemoveActiveInputExcludes(array< string > excludes, bool bForceSupress=false)
deprecated
proto native CGame GetGame()

Перекрестные ссылки GetGame(), CGame::GetMission(), Mission::RemoveActiveInputExcludes() и TryHideItemInHands().