DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnCommandSwimFinish()

override void ManBase::OnCommandSwimFinish ( )
inlineprotected

См. определение в файле PlayerBase.c строка 4251

4252 {
4253 TryHideItemInHands(false, true);
4254
4255 GameInventory inventory = GetInventory();
4256 if (inventory)
4257 inventory.UnlockInventory(LOCK_FROM_SCRIPT);
4258
4259 GetDayZGame().GetBacklit().OnSwimmingStop();
4260
4262
4263 g_Game.GetMission().RemoveActiveInputExcludes({"swimming"});
4264 }
DayZGame g_Game
Определения DayZGame.c:4074
DayZGame GetDayZGame()
Определения DayZGame.c:4076
proto native void UnlockInventory(int lockType)
override WeaponManager GetWeaponManager()
Определения PlayerBase.c:2047
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9774
void RefreshAnimationState()
Определения WeaponManager.c:1056

Перекрестные ссылки g_Game, GetDayZGame(), GetWeaponManager(), TryHideItemInHands() и GameInventory::UnlockInventory().