DayZ 1.29
DayZ Explorer by KGB
 
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◆ OnCommandSwimFinish()

override void ManBase::OnCommandSwimFinish ( )
inlineprotected

См. определение в файле PlayerBase.c строка 3962

3963 {
3964 TryHideItemInHands(false, true);
3965
3966 GameInventory inventory = GetInventory();
3967 if (inventory)
3968 inventory.UnlockInventory(LOCK_FROM_SCRIPT);
3969
3970 GetDayZGame().GetBacklit().OnSwimmingStop();
3971
3973
3974 g_Game.GetMission().RemoveActiveInputExcludes({"swimming"});
3975 }
DayZGame g_Game
Определения DayZGame.c:3942
DayZGame GetDayZGame()
Определения DayZGame.c:3944
proto native void UnlockInventory(int lockType)
override WeaponManager GetWeaponManager()
Определения PlayerBase.c:1989
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9399
void RefreshAnimationState()
Определения WeaponManager.c:1056

Перекрестные ссылки g_Game, GetDayZGame(), GetWeaponManager(), TryHideItemInHands() и GameInventory::UnlockInventory().