DayZ 1.27
DayZ Explorer by KGB
 
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◆ CheckForBurlap()

void ManBase::CheckForBurlap ( )
inlineprotected

См. определение в файле PlayerBase.c строка 5995

5996 {
5997 if (GetInstanceType() == DayZPlayerInstanceType.INSTANCETYPE_CLIENT)
5998 {
5999 BurlapSackCover attachment;
6000 Class.CastTo(attachment, GetInventory().FindAttachment(InventorySlots.HEADGEAR));
6001
6002 PPERequester_BurlapSackEffects req;
6003 if (Class.CastTo(req,PPERequesterBank.GetRequester(PPERequesterBank.REQ_BURLAPSACK)))
6004 {
6005 if (attachment)
6006 {
6007 req.Start();
6008 }
6009 else if (req.IsRequesterRunning())
6010 {
6011 PPERequesterBank.GetRequester(PPERequester_BurlapSackEffects).Stop();
6012 }
6013 }
6014 }
6015 }
DayZPlayerInstanceType
defined in C++
Определения dayzplayer.c:1068
proto native DayZPlayerInstanceType GetInstanceType()

Перекрестные ссылки Class::CastTo() и GetInstanceType().

Используется в OnSelectPlayer().