DayZ 1.28
DayZ Explorer by KGB
 
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◆ CheckForBurlap()

void ManBase::CheckForBurlap ( )
inlineprotected

См. определение в файле PlayerBase.c строка 5987

5988 {
5989 if (GetInstanceType() == DayZPlayerInstanceType.INSTANCETYPE_CLIENT)
5990 {
5991 BurlapSackCover attachment;
5992 Class.CastTo(attachment, GetInventory().FindAttachment(InventorySlots.HEADGEAR));
5993
5994 PPERequester_BurlapSackEffects req;
5995 if (Class.CastTo(req,PPERequesterBank.GetRequester(PPERequesterBank.REQ_BURLAPSACK)))
5996 {
5997 if (attachment)
5998 {
5999 req.Start();
6000 }
6001 else if (req.IsRequesterRunning())
6002 {
6003 PPERequesterBank.GetRequester(PPERequester_BurlapSackEffects).Stop();
6004 }
6005 }
6006 }
6007 }
DayZPlayerInstanceType
defined in C++
Определения dayzplayer.c:1068
proto native DayZPlayerInstanceType GetInstanceType()

Перекрестные ссылки Class::CastTo() и GetInstanceType().

Используется в OnSelectPlayer().