4988 {
4990 {
4991 g_Game.GetMission().AddDummyPlayerToScheduler(
this);
4993 }
4994
4995#ifdef DIAG_DEVELOPER
4996 if (!m_Bot)
4997 {
4998 m_Bot = new Bot(this);
4999 m_Bot.Start();
5000 }
5001#endif
5002 }
DayZPlayerInstanceType
defined in C++
proto native DayZPlayerInstanceType GetInstanceType()