DayZ 1.30
DayZ Explorer by KGB
 
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◆ ProcessLiftWeapon()

override void ManBase::ProcessLiftWeapon ( )
inlineprotected

См. определение в файле PlayerBase.c строка 8850

8851 {
8852 if (m_ProcessLiftWeapon)
8853 {
8854 bool liftChange = m_LiftWeapon_player != m_ProcessLiftWeaponState;
8855 if (liftChange)
8856 {
8858 }
8859 m_LiftWeapon_player = m_ProcessLiftWeaponState;
8860 m_ObstructWeapon_player = m_ProcessObstructWeapon;
8861 m_ProcessLiftWeapon = false;
8862
8863 //Debug.Log("SimulationStamp_server: " + this.GetSimulationTimeStamp());
8864 }
8865 }
override WeaponManager GetWeaponManager()
Определения PlayerBase.c:2047
void OnLiftWeapon()
Определения WeaponManager.c:1329

Перекрестные ссылки GetWeaponManager().