DayZ 1.27
DayZ Explorer by KGB
 
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◆ ProcessLiftWeapon()

override void ManBase::ProcessLiftWeapon ( )
inlineprotected

См. определение в файле PlayerBase.c строка 8149

8150 {
8151 if (m_ProcessLiftWeapon)
8152 {
8153 HumanCommandWeapons hcw = GetCommandModifier_Weapons();
8154 if (hcw)
8155 hcw.LiftWeapon(m_ProcessLiftWeaponState);
8156
8158 m_LiftWeapon_player = m_ProcessLiftWeaponState;
8159 m_ProcessLiftWeapon = false;
8160
8161 //Debug.Log("SimulationStamp_server: " + this.GetSimulationTimeStamp());
8162 }
8163 }
proto native void LiftWeapon(bool pState)
command for lifting weapon near obstacled (works only when weapon is raised)
override WeaponManager GetWeaponManager()
Определения PlayerBase.c:1859
void OnLiftWeapon()
Определения WeaponManager.c:1325
void HumanCommandWeapons()
Определения human.c:1113

Перекрестные ссылки GetWeaponManager() и HumanCommandWeapons::LiftWeapon().