DayZ 1.28
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◆ AnimCommandCheck()

bool ManBase::AnimCommandCheck ( HumanMoveCommandID mask)
inlineprotected

Returns whether the specified movement command(s) are starting the next frame. Use caution when using this for anything player animation-related, some commands may require the movement state to be truly active (wait until next update)

См. определение в файле PlayerBase.c строка 5244

5245 {
5246 return m_AnimCommandStarting & mask;
5247 }
int m_AnimCommandStarting
Определения PlayerBase.c:26

Перекрестные ссылки m_AnimCommandStarting.

Используется в TryHideItemInHands().