DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ HandleReciveData()

override void HandleReciveData ( ActionReciveData action_recive_data,
ActionData action_data )

См. определение в файле ActionVehicleHorn.c строка 191

192 {
193 super.HandleReciveData(action_recive_data, action_data);
194
195 VehicleHornActionReceiveData vehicleHornReceivedData = VehicleHornActionReceiveData.Cast(action_recive_data);
196 VehicleHornActionData vehicleHornData = VehicleHornActionData.Cast(action_data);
197 vehicleHornData.m_ActionNeedEnd = vehicleHornReceivedData.m_ActionNeedEnd;
198 vehicleHornData.m_Transport = vehicleHornReceivedData.m_Transport;
199 }
bool m_ActionNeedEnd
Определения ActionVehicleHorn.c:54
Transport m_Transport
Определения ActionVehicleHorn.c:55

Перекрестные ссылки VehicleHornActionData::m_ActionNeedEnd и VehicleHornActionData::m_Transport.