62 {
63 eStaminaState stamina_state;
64
66
67 if(zone ==
eStaminaZones.ZONE1 && tendency == eStaminaTendency.DOWN)
68 {
69 stamina_state = eStaminaState.ZONE1_DOWN;
70 }
71
72 if(zone ==
eStaminaZones.ZONE1 && tendency == eStaminaTendency.UP)
73 {
74 stamina_state = eStaminaState.ZONE1_UP;
75 }
76
77 if(zone ==
eStaminaZones.ZONE2 && tendency == eStaminaTendency.DOWN)
78 {
79 stamina_state = eStaminaState.ZONE2_DOWN;
80 }
81
82 if(zone ==
eStaminaZones.ZONE2 && tendency == eStaminaTendency.UP)
83 {
84 stamina_state = eStaminaState.ZONE2_UP;
85 }
86
87 if(zone ==
eStaminaZones.ZONE0 && tendency == eStaminaTendency.UP)
88 {
89 stamina_state = eStaminaState.ZONE0_UP;
90 }
91
92 if(zone ==
eStaminaZones.ZONE0 && tendency == eStaminaTendency.DOWN)
93 {
94 stamina_state = eStaminaState.ZONE0_DOWN;
95 }
96
97 return stamina_state;
98 }