См. определение в файле AdditionalDoorsInfo.c строка 59
60 {
62 string doorName;
63 string doorPath;
65 int count =
g_Game.ConfigGetChildrenCount(
path);
66 for (int doorIdx = 0; doorIdx < count; ++doorIdx)
67 {
68 g_Game.ConfigGetChildName(
path, doorIdx, doorName);
69 doorPath =
path +
" " + doorName;
70
71 info = null;
72 if (
g_Game.ConfigIsExisting(doorPath))
73 {
76 }
77
79 }
80 }
ref map< int, ref AdditionalDoorInfo > m_DoorInfosMap
class AdditionalDoorInfo m_ParentType
Holds infos for all doors on a single building type.
Перекрестные ссылки g_Game, AdditionalDoorInfo::Init(), m_DoorInfosMap, m_ParentType и path.