DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnInventoryExit()

override void Roadflare::OnInventoryExit ( Man player)
inlineprivate

См. определение в файле Roadflare.c строка 394

395 {
396 super.OnInventoryExit(player);
397
398 if (m_BurningState != RoadflareBurningState.NOT_BURNING)
399 {
400 HideSelection(STANDS_FOLDED);
401 ShowSelection(STANDS_UNFOLDED);
402
403 if (player)
404 {
405 vector ori_rotate = player.GetOrientation();
406 ori_rotate = ori_rotate + Vector(180, 32, 0);
407 SetOrientation(ori_rotate);
408 }
409 }
410 }
RoadflareBurningState
Определения Roadflare.c:8
static const string STANDS_FOLDED
Определения Roadflare.c:60
int m_BurningState
Определения Roadflare.c:30
static const string STANDS_UNFOLDED
Определения Roadflare.c:61
proto native vector Vector(float x, float y, float z)
Vector constructor from components.

Перекрестные ссылки m_BurningState, STANDS_FOLDED, STANDS_UNFOLDED и Vector().