DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnInventoryExit()

override void Roadflare::OnInventoryExit ( Man player)
inlineprivate

См. определение в файле Roadflare.c строка 416

417 {
418 super.OnInventoryExit(player);
419
420 if (m_BurningState != RoadflareBurningState.NOT_BURNING)
421 {
422 HideSelection(STANDS_FOLDED);
423 ShowSelection(STANDS_UNFOLDED);
424
425 if (player)
426 {
427 vector ori_rotate = player.GetOrientation();
428 ori_rotate = ori_rotate + Vector(180, 32, 0);
429 SetOrientation(ori_rotate);
430 }
431 }
432 }
RoadflareBurningState
Определения Roadflare.c:8
static const string STANDS_FOLDED
Определения Roadflare.c:60
int m_BurningState
Определения Roadflare.c:30
static const string STANDS_UNFOLDED
Определения Roadflare.c:61
proto native vector Vector(float x, float y, float z)
Vector constructor from components.

Перекрестные ссылки m_BurningState, STANDS_FOLDED, STANDS_UNFOLDED и Vector().