DayZ 1.27
DayZ Explorer by KGB
 
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◆ SyncedPress_ID()

proto native bool UAInterface::SyncedPress_ID ( int action,
bool check_focus = true )
private

Returns true just in frame, when action was invoked (button was pressed)

Аргументы
actionid of action, defined in 4_World/Classes/UserActionsComponent/_constants.c
check_focusif true and game is unfocused, returns 0; otherwise returns actual value
Возвращает
true if action was invoked in that frame, false otherwise
См. также
SyncedPress()

Используется в DayZPlayer::HandleOptic().