DayZ 1.29
DayZ Explorer by KGB
 
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◆ OnUpdate()

override void BotTestSwapG2H::OnUpdate ( float dt)
inlineprivate

См. определение в файле Bot_Tests.c строка 101

102 {
103 super.OnUpdate(dt);
104
105 /*if (m_Entity1 && m_Entity2)
106 {
107 if (m_Owner.GetInventory().CanSwapEntities(m_Entity1, m_Entity2))
108 {
109 botDebugPrint("[bot] + " + m_Owner + " -> swap item=" + m_Entity1 + " bot=" + m_Owner);
110 m_Owner.PredictiveSwapEntities(m_Entity1, m_Entity2);
111 }
112 else if (m_Owner.GetInventory().CanSwapEntities(m_Entity2, m_Entity1))
113 {
114 botDebugPrint("[bot] + " + m_Owner + " <- swap item=" + m_Entity2 + " bot=" + m_Owner);
115 m_Owner.PredictiveSwapEntities(m_Entity2, m_Entity1);
116 }
117 }*/
118 }