165    {
  166        if (disallowSide && (vector.Dot(GetDirectionUp(), vector.Up) < 0.7))
  167        {
  168            
  169            return true;
  170        }
  171        
  173        
  174        for (int wheelIdx = 0; wheelIdx < wheelCount; wheelIdx++)
  175        {
  177            {
  178                
  179                return true;
  180            }
  181        }
  182        
  183        
  184        return false;
  185    }
proto native bool WheelHasContact(int wheelIdx)
proto native int WheelCount()
How many wheel can be attached to a car (hubs only)