DayZ 1.27
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◆ OnInput() [2/2]

void Transport::OnInput ( float dt)
inlineprotected

Is called after every input simulation step.

Note that the player character and other systems can always change the internal state. It is highly recommended to store state of custom inputs elsewhere and call Setters here.

Аргументы
[in]dtframe time in seconds

См. определение в файле Car.c строка 459

459{}