137 {
138 if( !super.CanReleaseAttachment( attachment ) )
139 return false;
140
141 string attType = attachment.GetType();
142
144 {
145 if ( attType == "CarRadiator" || attType == "CarBattery" || attType == "SparkPlug")
146 return false;
147 }
148
149 return true;
150 }
proto native bool EngineIsOn()
Returns true when engine is running, false otherwise.
override int GetCarDoorsState(string slotType)