DayZ 1.27
DayZ Explorer by KGB
 
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◆ UpdatePathgraphDoorByAnimationSourceName()

proto native void World::UpdatePathgraphDoorByAnimationSourceName ( notnull Object object,
string animSourceName )
private

For entities that aren't a house, any animation source that contains "door" is treated as a door by the pathgraph. Using the phase value where 0=CLOSED, 1=OPENED, we can update the state of the door without regenerating the tile

Используется в Land_Underground_EntranceBase::OnUpdateServer().