79 {
81 {
82 for (int n = 0; n < m_insiders.Count(); )
83 {
84 TriggerInsider ins = m_insiders.Get(n);
86 {
87
88 m_insiders.Remove(n);
89 continue;
90 }
91
94 {
96 if (timeDiff > 500)
97 {
98
100 m_insiders.Remove(n);
101
102 continue;
103 }
104 else
105 {
106
107 }
108 }
109
110 ++n;
111 }
112
114 #ifdef DEVELOPER
115 DebugSendDmgTrigger();
116 #endif
117 }
118 }
override void OnLeave(Object obj)
int timeStamp
Last time the object was seen in ms.
proto native CGame GetGame()
class JsonUndergroundAreaTriggerData GetPosition