DayZ 1.27
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◆ GetTimerQueue() [2/2]

TimerQueue CGame::GetTimerQueue ( int call_category)
inlineprotected

Returns TimerQueue for certain category

Аргументы
call_categorycall category, valid values are:
CALL_CATEGORY_SYSTEM - calls & timers in this queue are processed every time without any restrictions
CALL_CATEGORY_GUI - calls & timers in this queue are processed when GUI is enabled (even during pase game)
CALL_CATEGORY_GAMEPLAY - calls & timers in this queue are processed only during mission, when game is not paused

См. определение в файле Game.c строка 1462

1462{}