DayZ 1.27
DayZ Explorer by KGB
 
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◆ IsNetworkInputBufferFull()

proto native bool CGame::IsNetworkInputBufferFull ( )
private

Returns the state of the buffer for network inputs (UAInterface)

Заметки
See: NetworkInputBufferEventTypeID
Client side only, returns false on the server always
Возвращает
true, if the buffer is filled and client simulation must stop