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Returns current time from start of the game.
Используется в TemperatureAccessComponent::CheckAccessTimeout(), DoEverything(), Entity::EEInventoryOut(), Entity::OnCEUpdate(), EntityAI::ProcessImpactSoundEx(), ItemBase::ResetActiveProgress(), EnProfilerTests::Sleep(), SleepAgain(), EnProfilerTests::StringConcat(), EnProfilerTests::StringFormat() и TemperatureAccessComponent::TryAccessSource().