DayZ 1.27
DayZ Explorer by KGB
 
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◆ Can()

override bool CCTCursorNoRuinCheck::Can ( PlayerBase player,
ActionTarget target )
inlineprotected

См. определение в файле CCTCursorNoRuinCheck.c строка 15

16 {
17 if (!target)
18 return false;
19
20 Object targetObject = target.GetObject();
21 if (!targetObject)
22 targetObject = target.GetParent();
23
24 if (!player || !targetObject)
25 return false;
26
27 vector playerHeadPos;
28 MiscGameplayFunctions.GetHeadBonePos(player, playerHeadPos);
29
30 float distanceRoot = vector.DistanceSq(target.GetCursorHitPos(), player.GetPosition());
31 float distanceHead = vector.DistanceSq(target.GetCursorHitPos(), playerHeadPos);
32
33 return (distanceRoot <= m_MaximalActionDistanceSq || distanceHead <= m_MaximalActionDistanceSq);
34 }
float m_MaximalActionDistanceSq
Определения CCTCursorNoRuinCheck.c:3
class LOD Object

Перекрестные ссылки ActionTarget, vector::DistanceSq() и m_MaximalActionDistanceSq.