DayZ
1.27
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GetWeaponSpecificCommand()
override
int
Aug_Base::GetWeaponSpecificCommand
(
int
weaponAction
,
int
subCommand
)
inline
private
См. определение в файле
AUG.c
строка
18
19
{
20
if
( weaponAction ==
WeaponActions
.RELOAD)
21
{
22
switch
(subCommand)
23
{
24
case
WeaponActionReloadTypes
.RELOADRIFLE_MAGAZINE_BULLET:
25
return
WeaponActionReloadTypes
.RELOADSRIFLE_MAGAZINE_BULLET;
26
27
case
WeaponActionReloadTypes
.RELOADRIFLE_NOMAGAZINE_BULLET:
28
return
WeaponActionReloadTypes
.RELOADSRIFLE_NOMAGAZINE_BULLET;
29
30
case
WeaponActionReloadTypes
.RELOADRIFLE_MAGAZINE_NOBULLET:
31
return
WeaponActionReloadTypes
.RELOADSRIFLE_MAGAZINE_NOBULLET;
32
33
case
WeaponActionReloadTypes
.RELOADRIFLE_NOMAGAZINE_NOBULLET:
34
return
WeaponActionReloadTypes
.RELOADSRIFLE_NOMAGAZINE_NOBULLET;
35
36
default
:
37
return
subCommand;
38
}
39
40
}
41
return
subCommand;
42
}
WeaponActions
WeaponActions
actions
Определения
human.c:816
WeaponActionReloadTypes
WeaponActionReloadTypes
Определения
human.c:832
Aug_Base
Создано системой
1.13.2