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PortableGasLampLight.c
См. документацию.
1
class
PortableGasLampLight
extends
PointLightBase
2
{
3
static
float
m_TorchRadius
= 15;
4
static
float
m_TorchBrightness
= 5.0;
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void
PortableGasLampLight
()
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{
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SetVisibleDuringDaylight(
false
);
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SetRadiusTo(
m_TorchRadius
);
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SetBrightnessTo(
m_TorchBrightness
);
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SetCastShadow(
true
);
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FadeIn(0.5);
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SetFadeOutTime(0.1);
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SetDiffuseColor(1.0, 0.7, 0.5);
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SetAmbientColor(1.0, 0.7, 0.5);
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SetFlickerAmplitude(0.3);
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SetFlickerSpeed(0.75);
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SetDancingShadowsMovementSpeed(0.005);
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SetDancingShadowsAmplitude(0.003);
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}
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/*override void OnFrameLightSource(IEntity other, float timeSlice)
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{
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}*/
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}
PointLightBase::m_TorchRadius
static float m_TorchRadius
Определения
PortableGasLampLight.c:3
PointLightBase::m_TorchBrightness
static float m_TorchBrightness
Определения
PortableGasLampLight.c:4
PointLightBase::PortableGasLampLight
void PortableGasLampLight()
Определения
PortableGasLampLight.c:6
PointLightBase
Определения
StaticObj_Roadblock_Wood_Small.c:28
Ishodniki
scripts
4_World
Entities
ScriptedLightBase
PointLightBase
PortableGasLampLight.c
Создано системой
1.13.2