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void | StomachItem (string class_name, float amount, NutritionalProfile profile, int foodstage, int agents, float temperature) |
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string | GetClassName () |
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int | GetFoodStage () |
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void | SetFoodStage (int food_stage) |
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float | GetAmount () |
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void | AddAmount (float amount) |
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void | AddAgents (int agents) |
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float | GetTemperature () |
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void | AddTemperature (float temperature, float fraction) |
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bool | ProcessDigestion (float digestion_points, out float water, out float energy, out float toxicity, out float volume, out int agents, out float consumed_amount) |
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float | GetNutritions (float digestion_points, NutritionalProfile profile, out float water, out float energy, out float toxicity) |
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◆ StomachItem()
12 {
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class OptionSelectorMultistate extends OptionSelector class_name
float m_Temperature
Definition PlayerStomach.c:9
float m_Amount
Definition PlayerStomach.c:4
int m_Agents
Definition PlayerStomach.c:8
string m_ClassName
Definition PlayerStomach.c:7
int m_FoodStage
Definition PlayerStomach.c:5
ref NutritionalProfile m_Profile
Definition PlayerStomach.c:3
Перекрестные ссылки class_name, m_Agents, m_Amount, m_ClassName, m_FoodStage, m_Profile и m_Temperature.
◆ AddAgents()
◆ AddAmount()
◆ AddTemperature()
◆ GetAmount()
◆ GetClassName()
◆ GetFoodStage()
◆ GetNutritions()
◆ GetTemperature()
◆ ProcessDigestion()
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float GetNutritions(float digestion_points, NutritionalProfile profile, out float water, out float energy, out float toxicity)
Definition PlayerStomach.c:90
Перекрестные ссылки GetNutritions(), m_Agents, m_Amount и m_Profile.
◆ SetFoodStage()
void SetFoodStage |
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int | food_stage | ) |
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inlineprotected |
◆ m_Agents
◆ m_Amount
◆ m_ClassName
◆ m_FoodStage
◆ m_Profile
◆ m_Temperature
Объявления и описания членов класса находятся в файле: