564 {
565 string addr;
566 int port;
567 if (
GetGame().GetHostAddress( addr, port ) )
568 {
571 {
572 m_ClientServices.GetSessionService().SetGameplayActivityAsync( addr, port );
573 }
574 }
575 }
static void GetClientServices()
static BiosClientServices m_ClientServices
proto native CGame GetGame()