DayZ 1.30
DayZ Explorer by KGB
 
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◆ SetupWeatherSettings()

void WorldData::SetupWeatherSettings ( )
inlineprotected

См. определение в файле WorldData.c строка 427

428 {
429 m_WeatherDefaultSettings = new WorldDataWeatherSettings();
430
431 // Obtain the 'sandstormFrequency' from cfgGameplay.json; this defines the rate at which sandstorms should occur,
432 // for example:
433 // 0.0 : No sandstorms whatsoever
434 // 0.5 : Sandstorms are twice as less likely to occur
435 // 1.0 : Sandstorms are ocurring at their normal rate
436 // 2.0 : Sandstorms are twice as likely to occur
437 m_WeatherDefaultSettings.m_sandstormFrequency = CfgGameplayHandler.GetSandstormFrequency();
438
439 if ( m_WeatherDefaultSettings.m_sandstormFrequency < 0 )
440 {
441 m_WeatherDefaultSettings.m_sandstormFrequency = 0;
442 }
443 }
ref WorldDataWeatherSettings m_WeatherDefaultSettings
Определения WorldData.c:36

Перекрестные ссылки CfgGameplayHandler::GetSandstormFrequency() и m_WeatherDefaultSettings.

Используется в Init().