156 {
158
161
162
163 GetInventory().CreateInInventory("Motorbike_01_Wheel_1");
164 GetInventory().CreateInInventory("Motorbike_01_Wheel_2");
165 }
MotorbikeFluid
Type of vehicle's fluid. (native, do not change or extend)
proto native void Fill(MotorbikeFluid fluid, float amount)
Adds to the specified fluid the specified amount.
proto native float GetFluidCapacity(MotorbikeFluid fluid)
void SpawnUniversalParts()