DayZ 1.28
DayZ Explorer by KGB
 
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◆ OnDebugSpawn()

override void Hatchback_02::OnDebugSpawn ( )
inlineprivate

См. определение в файле Hatchback_02.c строка 430

431 {
432 SpawnUniversalParts();
433 SpawnAdditionalItems();
434 FillUpCarFluids();
435
436 GetInventory().CreateInInventory("Hatchback_02_Wheel");
437 GetInventory().CreateInInventory("Hatchback_02_Wheel");
438 GetInventory().CreateInInventory("Hatchback_02_Wheel");
439 GetInventory().CreateInInventory("Hatchback_02_Wheel");
440
441 GetInventory().CreateInInventory("Hatchback_02_Door_1_1_Blue");
442 GetInventory().CreateInInventory("Hatchback_02_Door_1_2_Blue");
443 GetInventory().CreateInInventory("Hatchback_02_Door_2_1_Blue");
444 GetInventory().CreateInInventory("Hatchback_02_Door_2_2_Blue");
445 GetInventory().CreateInInventory("Hatchback_02_Hood_Blue");
446 GetInventory().CreateInInventory("Hatchback_02_Trunk_Blue");
447
448 //-----IN CAR CARGO
449 GetInventory().CreateInInventory("Hatchback_02_Wheel");
450 GetInventory().CreateInInventory("Hatchback_02_Wheel");
451 }