DayZ 1.27
DayZ Explorer by KGB
 
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◆ CalculateDamageScale()

float CalculateDamageScale ( TriggerInsider insider,
float deltaTime )
protected

См. определение в файле AreaDamageOnce.c строка 30

31 {
32 if ( m_DeferDuration > 0 && (insider.lastUpdated - insider.timeEntered) >= m_DeferDuration )
33 return super.CalculateDamageScale(insider, deltaTime);
34
35 return 0;
36 }
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
float lastUpdated
Last time the object was updated in seconds, is used for calculating deltaTime.
Определения Trigger.c:16
float timeEntered
Time the object was first seen in seconds.
Определения Trigger.c:13

Перекрестные ссылки TriggerInsider::lastUpdated, m_DeferDuration и TriggerInsider::timeEntered.