281 {
282 CarDoor carDoor;
283 Class.CastTo(carDoor, FindAttachmentBySlotName(slotType));
284 if (!carDoor)
285 {
287 }
288
289 switch (slotType)
290 {
291 case "Truck_01_Door_1_1":
292 return TranslateAnimationPhaseToCarDoorState("DoorsDriver");
293 case "Truck_01_Door_2_1":
294 return TranslateAnimationPhaseToCarDoorState("DoorsCoDriver");
295 case "Truck_01_Hood":
296 return TranslateAnimationPhaseToCarDoorState("DoorsHood");
297 }
298
300 }