3455 {
3457 {
3458 soundObjectBuilder.AddVariable("laddertype", 1);
3459 }
3460 else
3461 {
3462 soundObjectBuilder.AddVariable("laddertype", 0);
3463 }
3464
3466
3468 {
3469 soundObjectBuilder.AddVariable("bare", 1);
3470 soundObjectBuilder.AddVariable("sneakers", 0);
3471 soundObjectBuilder.AddVariable("boots", 0);
3472 }
3474 {
3475 soundObjectBuilder.AddVariable("bare", 0);
3476 soundObjectBuilder.AddVariable("sneakers", 1);
3477 soundObjectBuilder.AddVariable("boots", 0);
3478 }
3480 {
3481 soundObjectBuilder.AddVariable("bare", 0);
3482 soundObjectBuilder.AddVariable("sneakers", 0);
3483 soundObjectBuilder.AddVariable("boots", 1);
3484 }
3485 }
string m_ClimbingLadderType
AnimBootsType GetBootsType()