3642 {
3644 {
3645 soundObjectBuilder.AddVariable("laddertype", 1);
3646 }
3647 else
3648 {
3649 soundObjectBuilder.AddVariable("laddertype", 0);
3650 }
3651
3653
3655 {
3656 soundObjectBuilder.AddVariable("bare", 1);
3657 soundObjectBuilder.AddVariable("sneakers", 0);
3658 soundObjectBuilder.AddVariable("boots", 0);
3659 }
3661 {
3662 soundObjectBuilder.AddVariable("bare", 0);
3663 soundObjectBuilder.AddVariable("sneakers", 1);
3664 soundObjectBuilder.AddVariable("boots", 0);
3665 }
3667 {
3668 soundObjectBuilder.AddVariable("bare", 0);
3669 soundObjectBuilder.AddVariable("sneakers", 0);
3670 soundObjectBuilder.AddVariable("boots", 1);
3671 }
3672 }
string m_ClimbingLadderType
AnimBootsType GetBootsType()