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Reset the cooldown so simulation doesn't automatically get re-disabled
Synced to re-enable simulation on client as the death processing sets disable simulation to local only
Handle own client animation freeze
См. определение в файле DayZPlayerImplement.c строка 585
Перекрестные ссылки GetInstanceType(), m_PullPlayerOutOfVehicleState, m_TriggerPullPlayerOutOfVehicleSynch и ResetDeathCooldown().
Используется в OnVariablesSynchronized() и TriggerPullPlayerOutOfVehicle().