DayZ 1.28
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ LeakFluid()

void Car::LeakFluid ( CarFluid fluid)
inlineprotected

См. определение в файле CarScript.c строка 2393

2394 {
2395 float ammount = 0;
2396
2397 switch (fluid)
2398 {
2399 case CarFluid.COOLANT:
2400 ammount = (1 - m_RadiatorHealth) * RandomFloat(0.02, 0.05);//CARS_LEAK_TICK_MIN; CARS_LEAK_TICK_MAX
2401 Leak(fluid, ammount);
2402 break;
2403
2404 case CarFluid.OIL:
2405 ammount = (1 - m_EngineHealth) * RandomFloat(0.02, 1.0);//CARS_LEAK_OIL_MIN; CARS_LEAK_OIL_MAX
2406 Leak(fluid, ammount);
2407 break;
2408
2409 case CarFluid.FUEL:
2410 ammount = (1 - m_FuelTankHealth) * RandomFloat(0.02, 0.05);//CARS_LEAK_TICK_MIN; CARS_LEAK_TICK_MAX
2411 Leak(fluid, ammount);
2412 break;
2413 }
2414 }
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
Определения Car.c:19
float m_EngineHealth
Определения CarScript.c:197
float m_RadiatorHealth
Определения CarScript.c:198
float m_FuelTankHealth
Определения CarScript.c:199

Перекрестные ссылки m_EngineHealth, m_FuelTankHealth и m_RadiatorHealth.

Используется в EOnPostSimulate().