DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnFluidChanged()

override void Car::OnFluidChanged ( CarFluid fluid,
float newValue,
float oldValue )
inlineprotected

Gets called everytime when the specified vehicle's fluid changes its current value eg. when vehicle is consuming fuel.

This callback is called on server.

См. определение в файле CarScript.c строка 1686

1687 {
1688 switch ( fluid )
1689 {
1690 case CarFluid.FUEL:
1691 m_FuelAmmount = newValue;
1692 break;
1693
1694 case CarFluid.OIL:
1695 m_OilAmmount = newValue;
1696 break;
1697
1698 case CarFluid.BRAKE:
1699 m_BrakeAmmount = newValue;
1700 break;
1701
1702 case CarFluid.COOLANT:
1703 m_CoolantAmmount = newValue;
1704 break;
1705 }
1706 }
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
Определения Car.c:18
float m_FuelAmmount
keeps ammount of each fluid
Определения CarScript.c:108
float m_BrakeAmmount
Определения CarScript.c:111
float m_OilAmmount
Определения CarScript.c:110
float m_CoolantAmmount
Определения CarScript.c:109

Перекрестные ссылки m_BrakeAmmount, m_CoolantAmmount, m_FuelAmmount и m_OilAmmount.