DayZ 1.29
DayZ Explorer by KGB
 
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◆ OnFluidChanged()

override void Car::OnFluidChanged ( CarFluid fluid,
float newValue,
float oldValue )
inlineprotected

Gets called everytime when the specified vehicle's fluid changes its current value eg. when vehicle is consuming fuel.

This callback is called on server.

См. определение в файле CarScript.c строка 1914

1915 {
1916 switch ( fluid )
1917 {
1918 case CarFluid.FUEL:
1919 m_FuelAmmount = newValue;
1920 break;
1921
1922 case CarFluid.OIL:
1923 m_OilAmmount = newValue;
1924 break;
1925
1926 case CarFluid.BRAKE:
1927 m_BrakeAmmount = newValue;
1928 break;
1929
1930 case CarFluid.COOLANT:
1931 m_CoolantAmmount = newValue;
1932 break;
1933 }
1934 }
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
Определения Car.c:19
float m_FuelAmmount
keeps ammount of each fluid
Определения CarScript.c:191
float m_BrakeAmmount
Определения CarScript.c:194
float m_OilAmmount
Определения CarScript.c:193
float m_CoolantAmmount
Определения CarScript.c:192

Перекрестные ссылки m_BrakeAmmount, m_CoolantAmmount, m_FuelAmmount и m_OilAmmount.