DayZ 1.28
DayZ Explorer by KGB
 
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◆ OnFluidChanged()

override void Car::OnFluidChanged ( CarFluid fluid,
float newValue,
float oldValue )
inlineprotected

Gets called everytime when the specified vehicle's fluid changes its current value eg. when vehicle is consuming fuel.

This callback is called on server.

См. определение в файле CarScript.c строка 1784

1785 {
1786 switch ( fluid )
1787 {
1788 case CarFluid.FUEL:
1789 m_FuelAmmount = newValue;
1790 break;
1791
1792 case CarFluid.OIL:
1793 m_OilAmmount = newValue;
1794 break;
1795
1796 case CarFluid.BRAKE:
1797 m_BrakeAmmount = newValue;
1798 break;
1799
1800 case CarFluid.COOLANT:
1801 m_CoolantAmmount = newValue;
1802 break;
1803 }
1804 }
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
Определения Car.c:19
float m_FuelAmmount
keeps ammount of each fluid
Определения CarScript.c:182
float m_BrakeAmmount
Определения CarScript.c:185
float m_OilAmmount
Определения CarScript.c:184
float m_CoolantAmmount
Определения CarScript.c:183

Перекрестные ссылки m_BrakeAmmount, m_CoolantAmmount, m_FuelAmmount и m_OilAmmount.