DayZ 1.28
DayZ Explorer by KGB
 
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◆ TailLightsShineOn()

void Car::TailLightsShineOn ( )
inlineprotected

См. определение в файле CarScript.c строка 2303

2304 {
2305 string material = ConfigGetString("TailReflectorMatOn");
2306 string materialOff = ConfigGetString("TailReflectorMatOff");
2307
2308 if (material && materialOff)
2309 {
2310 if (m_HeadlightsState == CarHeadlightBulbsState.LEFT)
2311 {
2312 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_L, material);
2313 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_R, materialOff);
2314 }
2315 else if (m_HeadlightsState == CarHeadlightBulbsState.RIGHT)
2316 {
2317 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_L, materialOff);
2318 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_R, material);
2319 }
2320 else if (m_HeadlightsState == CarHeadlightBulbsState.BOTH)
2321 {
2322 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_L, material);
2323 SetObjectMaterial(SELECTION_ID_TAIL_LIGHT_R, material);
2324 }
2325 }
2326 }
static const int SELECTION_ID_TAIL_LIGHT_L
Определения CarScript.c:292
bool m_HeadlightsState
Определения CarScript.c:263
static const int SELECTION_ID_TAIL_LIGHT_R
Определения CarScript.c:293

Перекрестные ссылки m_HeadlightsState, SELECTION_ID_TAIL_LIGHT_L и SELECTION_ID_TAIL_LIGHT_R.

Используется в UpdateLightsServer().